
It was a trap, Rebel Alliance was supposed to have attacked only the Death Star, they would notice a massive movement of hundreds or thousands of SDs, but relatively small number was easy to conceal. Small numbers for Endor are kinda logical. Similarly, the battle of Couruscant in ROTS is massive, its logical that GE could build orders of magnitude more ships in its 20 years than Old Republic did in 2. There were thousands upon thousands of ships at Yuzzhan-Tar at the end of the war. Manipulate the rebellion to their own ends and coopt them to first use as patsys and then replace them as a 'benevolent' dictatorship run by farseers or something.Ī number of later battles supports this number, mainly from NJO era. Get the best people they have with the best seers working on this, to hit and eliminate palpy, vader and so on, while leaving alive those who would then rip the empire to pieces. Honestly the elders best and only real chance is decapitation. Especially with Palpy probably very happy to be able to point to the Eldar and justify more buildup and repression in the name of security and the Imperial navy on a massive expansion spree.

And with mid range calls for both sides, the empire can match them tactically while grossly outnumbering them strategically.Įven the complete Craftworld fleet was only a tiny cutting of the Eldar civilization trying to GTFO of the way of she who thirsts, trying to take the galaxy directly is just way outside their scope. With an intact Craftworld fleet, webway and army they have a lot of power to play with that they can project, the Eldar can do a lot, but the reaction times of the Empire on a strategic scale are vastly vastly greater than anyone the Eldar have fought before. Legends canon? The Empire has a bit of a problem, but hardly an insurmountable one in direct terms.
